EngineObjectSetTexture Methode
Setzt die Textur des Objekts
Namensraum: KWEngine3.GameObjectsAssembly: KWEngine3 (in KWEngine3.dll) Version: 3.0.7.3+f07b5927a6865945f32f848bdf50a2c2724c3fb9
public void SetTexture(
string filename,
TextureType type = TextureType.Albedo,
int meshId = 0
)
Parameter
- filename String
- Dateiname der Textur (inkl. relativem Pfad)
- type TextureType (Optional)
- Art der Textur (Standard: Albedo)
- meshId Int32 (Optional)
- ID des 3D-Modellanteils (Standard: 0)