public enum TextureType| Albedo | 0 | Standardtextur |
| Normal | 1 | Normal Map |
| Metallic | 2 | Metallic Map (PBR Workflow) |
| Roughness | 3 | Roughness Map (PBR Workflow) |
| Emissive | 4 | Emissive Map |
| Transparency | 5 | Transparency Map |
| Height | 6 | Height Map (wird aus Performance-Gründen via Parallax Occlusion Mapping umgesetzt) |