TextureType Enumeration

Art der Textur (Standard: Diffuse)

Definition

Namensraum: KWEngine3
Assembly: KWEngine3 (in KWEngine3.dll) Version: 3.0.7.3+f07b5927a6865945f32f848bdf50a2c2724c3fb9
C#
public enum TextureType

Member

Albedo 0 Standardtextur
Normal 1 Normal Map
Metallic 2 Metallic Map (PBR Workflow)
Roughness 3 Roughness Map (PBR Workflow)
Emissive 4 Emissive Map
Transparency 5 Transparency Map
Height 6 Height Map (wird aus Performance-Gründen via Parallax Occlusion Mapping umgesetzt)

Siehe auch