EngineObjectSetHue Methode
Setzt die Farbverschiebung (Hue) in Grad
Namensraum: KWEngine3.GameObjectsAssembly: KWEngine3 (in KWEngine3.dll) Version: 3.0.6.1+96ba719b50b6a96b8d85ca21e193efa7b84d98c9
public void SetHue(
float hue,
int meshIndex = 0
)
Parameter
- hue Single
- Farbverschiebung (in Grad)
- meshIndex Int32 (Optional)
- Index des Model-Meshs (Standard: 0)