TerrainObjectSetTexture Methode
Setzt die Textur des Objekts
Namensraum: KWEngine3.GameObjectsAssembly: KWEngine3 (in KWEngine3.dll) Version: 3.0.3.0+5a1a93710439697f5c5b3a2ecf0170e28863e0a1
public void SetTexture(
string filename,
TextureType type = TextureType.Albedo,
int meshId = 0
)
Parameter
- filename String
- Dateiname (inkl. relativem Pfad)
- type TextureType (Optional)
- Texturtyp (Standard: Albedo)
- meshId Int32 (Optional)
- interne Nummer des 3D-Modellteils (Standard: 0)